“But how to establish the exact moment in which a story begins? Everything has already begun before, the first line of the first page of every novel refers to something that has already happened outside the book. Or else the real story is the one that begins ten or a hundred pages further on, and everything that precedes it is only a prologue. The lives of individuals of the human race form a constant plot, in which every attempt to isolate one piece of living that has a meaning separate from the rest—for example, the meeting of two people, which will become decisive for both—must bear in mind that each of the two brings with himself a texture of events, environments, other people, and that from the meeting, in turn, other stories will be derived which will break off from their common story.”
“Fundamentally, it’s an art of composition, the same way that, if you’re a musician or a composer especially, you’re trying to compose something that is coherent and holds together, the same way that our memories are coherent and hold together, but our experiences are not. We take in our experiences and then put them together in a way that makes sense to our personalities and explains our lives and our friends. But the experience itself can be very incoherent and sort of uncomfortable”

Interview with Chris Ware

Look at that, a just-about-perfect definition of the creative process in three sentences. It’s all about organizing: taking each experiencing, processing it and framing it, and then making something new and real and true.

“Science has two goals. One is to order the world, and the second is to extend experience.”

—Niels Bohr

Sounds to me like science and design are trying to achieve the same things.

The Value of Design

Seth Godin on pricing power:

The goal, no matter what you sell, is to be seen as irreplaceable, essential and priceless. If you are all three, then you have pricing power. When the price charged is up to you, when you have the power to set the price, there is a line out the door and you can use pricing as a signaling mechanism, not merely a way to make a living.

I’ve been thinking about the value of design lately. What is it exactly that clients pay us for? What exactly are we selling?

I was a guest speaker in a portfolio class at Northampton Community College last week. I talked about building a quality portfolio, networking, and how to get into freelancing. There were a lot of questions about how to charge for your work and how to deal with those clients who try to push their aesthetic into the design trying to make you, more or less, a production artist just doing the grunt work while someone else (less skilled in design) directs the aesthetic. You know these types of clients. I think I answered them fairly well but I kept thinking about them day later and realized some things I said helped me answer some of the questions I had been thinking about.

If you really (REALLY) simplify the design process down, there are two basic steps: thinking and execution. The thinking involves the problem solving, the concept development, the organization while the execution is getting into the Photoshop and actually executing those things. There is a disconnect here between designer and client. Designers usually think their value lies in the thinking, the problem solving; but clients tend to think they are paying us for the execution. It’s interesting that as communication designers, we can’t clearly communicate what it is we are paid for.

But for our work to be truly irreplaceable, essential, and priceless, I think it needs to given as a gift. As I wrote a few months ago:

Gifts do something for both the giver and receiver. Gifts are given in the hope of enriching someone’s life, and finding our life has been enriched too. Gifts are given with the intent to change someone, and finding we’ve been changed.

Perhaps the real value in what we do isn’t in the thinking or the execution, but in the experiences we create after the work is complete and out in the world. Maybe the value of design is in the gifts we get to give, when we change someone and add something lasting in the world. If that’s the case, the true value of design only emerges after the money has exchanged hands. And you can’t put a price on that.

“If I were living in NYC in the ’50s, I’d be a modernist painter, in the ’60s I would have been a documentary filmmaker, in the ’70s I would have been in a punk band, in the ’80s I would have made music videos. Today it’s all about having a social-media presence…and that’s just lame.”

—Richard Blakeley, editor-in-cheif of Gawker.TV, as quoted in “Is Social Media Bad for NYC?

I think the questions posed here can be applied to anyone living anywhere, not just New York City. The question is: is our obsession with tweeting, status updates, TwitPics, Gowalla-ing, etc. preventing us from actually experiencing life? Again, I think it’s too early to answer these sorts of questions but it’s something we seriously need to be asking. I do think, however, that Kevin Balktick, an art-events producer, has the right idea:

I get a hard time about not being on Facebook, but my reputation doesn’t come from virtual social networking, it comes from the actual time I have spent with people and the personal experiences I create for others to enjoy.”

As a side note, I think what’s more interesting is the narcissism that comes with it all. Like the article states, these platforms allow us to be the star of our own story and we expect people to be paying attention.